Thursday, 11 December 2008

Tuesday, 9 December 2008

Developments

Some test renders of my development






Main Base of Danger Mouse

I started off with a standard cylinder for the floor, and made another smaller one inside it. I then used the boolean command to extract that shape from the larger cylinder.


I used the same technique to make the sofa, using a box primitive to then cut it in half.
I made the stairs using the stair preset within 3DsMax


I then made a book and the telephone for the table. The book was made up of box primitives, I copied one cover to make the second cover to ensure they were the same size. To make the telephone I used a mix of extended and primitive shapes. I also used the modifier bend on a few opbects.

DangerMouse Idea

I have decided to create the home of Danger Mouse!
Here are some pictures that I will be using for reference: